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Unity cloud build set a define
Unity cloud build set a define










I think it’s related to the fact that wasm builds are using Emscripten 2.0.19 now in the 2021.2 version according to this Unity release post: I’ve exported the files to a fresh project and receive the same errors.

unity cloud build set a define

2020.2.0f1) and the Adventure Creator plugin? This wasn't an issue up until a few hours when all of as sudden our builds our now failing in the cloud.Hello! I’ve migrated a project up to the unity 2021.2.0f1 that was working fine before in version 2021.1, and having issues building. We aren't using VR for our game nor have any plans to.Īre there known issues with this version of Unity (i.e.

unity cloud build set a define unity cloud build set a define

MainCamera.cs is attempting to import UnityEngine.VR. Taking a look closer at the script in question it appears. exitġ2: WARNING: Unity Version is different from previous build. No Library cache found - ALL assets will be re-imported.Ģ: Initialize engine version: 2020.2.0f1 (3721df5a8b28)ģ: -CompilerOutput:-stdout-exitcode: 1-compilationhadfailure: True-outfile: Temp/Assembly-CSharp.dllĤ: Assets/AdventureCreator/Scripts/Camera/MainCamera.cs(28,19): error CS0234: The type or namespace name 'VR' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)ĥ: Assets/AdventureCreator/Scripts/Camera/MainCamera.cs(28,19): error CS0234: The type or namespace name 'VR' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)Ħ: UPM Server already running, skipping.ħ: Initialize engine version: 2020.2.0f1 (3721df5a8b28)Ĩ: -CompilerOutput:-stdout-exitcode: 1-compilationhadfailure: True-outfile: Temp/Assembly-CSharp.dllĩ: Assets/AdventureCreator/Scripts/Camera/MainCamera.cs(28,19): error CS0234: The type or namespace name 'VR' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)ġ0: Assets/AdventureCreator/Scripts/Camera/MainCamera.cs(28,19): error CS0234: The type or namespace name 'VR' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)ġ1: ! build of 'default-windows-desktop-64-bit' failed.

unity cloud build set a define

We currently have a simple automated build generation pipeline setup via Unity Cloud Build and we recently received this error:












Unity cloud build set a define